Solve It!
A downloadable game for Windows
Like to solve mazes? Then Solve It! is for you. Randomly generated mazes. Some with short passages and lots of dead ends, some with long, windy passages and few dead ends. Best of all, some mazes will wrap around the edges of the screen, that is, when you go off one side, you return on the other. This makes mazes even more challenging.
This is an early version of my game. More maze types and modes will be added in the future.
| Status | In development |
| Platforms | Windows |
| Author | TomToad |
| Genre | Puzzle |
| Tags | maze, Procedural Generation |
| Average session | A few seconds |
| Inputs | Keyboard |
Download
Download
Solve It.exe 593 kB
Install instructions
Download the exe to a place of your choice and double click.




Comments
Log in with itch.io to leave a comment.
Blitz Max.
' drawline.bmx
' draws a hair at the mouse position using Drawline.
Graphics 640,480
HideMouse
While Not KeyHit(KEY_ESCAPE)
Cls
x=MouseX()
y=MouseY()
DrawLine 32,24,x,y
DrawLine x-2,y,x-10,y
DrawLine x+2,y,x+10,y
DrawLine x,y-2,x,y-10
DrawLine x,y+2,x,y+10
Flip
Wend
How will it be possible to draw a star instead of hair.?
How will I set my codings?
Don't know what you're trying to achieve. Better to ask questions at SyntaxBomb as that is where most of the BlitzMax users have gone.
Anyway, I gave it a go here.
SuperStrict' drawline.bmx ' draws a hair at the mouse position using Drawline. 'A type for a single polygon Type TPolygon Field Points:Float[] End Type 'A polygon must be convex so we create a Shape type to ' hold several polygons to make more complex shapes Type TShape Field Polygons:TList = CreateList() 'Adds a single polygon to the shape Method Add(Points:Float[]) Local Polygon:TPolygon = New TPolygon Polygon.Points = Points Polygons.AddLast(Polygon) End Method 'draws all the polygons Method Draw(x:Float, y:Float) Local OriginX:Float, OriginY:Float GetOrigin(OriginX, OriginY) 'store the origin SetOrigin x,y 'set the origin to the polygon's location For Local Polygon:TPolygon = EachIn Polygons 'draw the polygons DrawPoly Polygon.Points Next SetOrigin OriginX,OriginY 'restore the origin End Method End Type Local Star:TShape = New TShape 'create the star shape Local Point:Float[] 'an array to hold each point of the star For Local i:Int = 0 Until 5 '5 points Local Angle:Float = i * 72 - 90 Point = New Float[6] 'create a new array to hold the points Point[0] = Cos(Angle) * 30 Point[1] = Sin(Angle) * 30 Point[2] = Cos(Angle+36) * 11.459 Point[3] = Sin(ANgle+36) * 11.459 Point[4] = Cos(Angle-36) * 11.459 Point[5] = Sin(Angle-36) * 11.459 Star.Add(Point) Next Graphics 640,480 HideMouse While Not KeyHit(KEY_ESCAPE) Cls Local x:Int=MouseX() Local y:Int=MouseY() DrawLine 32,24,x,y Star.Draw(x,y) Flip WendThis game is not compatible with my notebook
What are your laptop's specifications? CPU, OS, video? What happens when you try and execute the game? What errors do you get?